Kind of an oddball question here but should be pretty basic for someone familiar with the implementation of arc4random
.
Does it use an appropriate integer based on the number you use after the modulo? Example it would use int
for a number |255| or a long int
for a number |2147483647| or does it just use something completely different implementation?
I don't really need a huge number but I wouldn't mind using as large of pool as I can without a hit to performance. So that's my reason for asking about this.
arc4random() and arc4random_uniform(UInt32) both return UInt32, so the size of the number you'll get is limited by that. I think that's actually something over 2 billion.