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3drenderingblenderpanoramas

Generate "spherical" panorama in 3D software


Lets say I have a 3D model of room in some format. How can I programmatically render "spherical" panorama from some point of room (kind of like the "Google street view" uses)?

I suppose it can be done in Blender?

It's better if it will be done in Linux.


Solution

  • I'd say your best bet is to render cube maps and convert these to the desired projection. IIRC HDRshop is able to convert cube maps to sphere maps. To render a cube map, just point a camera with 90° FOV along each positive and negative coordinate axis.