I know that what I am trying to do is possible, because I have done it - I just no longer have access to the code that I did it in. What is more, I cannot find using Google the details for how to do it.
I have a config file containing something like the following:
<resources>
<item title="A" details="aaaaaa" />
<item title="b" details="bbbbbbb" />
<item title="c" details="ccccc" />
<item title="d" details="ddddd" />
</resources>
both the title and the details are (potentially) HTML.
I want to load these into my code through the handler defined to describe them, which is (basically)
public class ResourceGroup : ConfigurationSection, IConfigurationSectionHandler
{
private ResourceGroup() {}
public static List<ResourceDetail> getDetails()
{
var items = new List<ResourceDetail>();
var entry= ConfigurationManager.GetSection("resources");
???
items.Add(new ResourceDetail(node));
???
return items;
}
I know that I can look through the entries in this config section in XML, adding resourceDetails entries created form the XML nodes. However I cannot find how to do it.
Alternatively, how do I represent this list of entries in config using the Property definitions. I would rather avoid using the "add" approach, because they don't have a key naturally.
Thank you.
Edit - config file config section:
<configSections>
<section name="resources" type="BoredWithChurch.ConfigHandlers.ResourceGroup" />
<section name="links" type="BoredWithChurch.ConfigHandlers.LinksHandler" />
</configSections>
As far as I see, there is no way to let ResourceGroup
inherit from ConfigurationSection
and ConfigurationElementCollection
, which means you'll have to add an additional node that keeps the <item>
's together:
<resources>
<items>
<item title="A" details="aaaaaa" />
<item title="b" details="bbbbbbb" />
<item title="c" details="ccccc" />
<item title="d" details="ddddd" />
</items>
</resources>
Then the ResourceGroup
class will look like this:
public class ResourceGroup : ConfigurationSection
{
[ConfigurationProperty("items", IsRequired=true)]
public ResourceItemCollection Items
{
get { return (ResourceItemCollection)this["items"]; }
}
}
The ResourceItemCollection
class:
[ConfigurationCollection(typeof(ResourceItem), AddItemName = "item", CollectionType = ConfigurationElementCollectionType.BasicMap)]
public class ResourceItemCollection : ConfigurationElementCollection
{
public ResourceItem this[int index]
{
get { return (ResourceItem)BaseGet(index); }
}
public new ResourceItem this[string name]
{
get { return (ResourceItem)BaseGet(name); }
}
protected override ConfigurationElement CreateNewElement()
{
return new ResourceItem();
}
protected override object GetElementKey(ConfigurationElement element)
{
return ((ResourceItem)element).Title;
}
}
And last but not least, the ResourceItem
class:
public class ResourceItem : ConfigurationElement
{
[ConfigurationProperty("title", IsRequired = true)]
public string Title
{
get { return (string)this["title"]; }
}
[ConfigurationProperty("details", IsRequired = true)]
public string Details
{
get { return (string)this["details"]; }
}
}
Usage
static void Main(string[] args)
{
var section = ConfigurationManager.GetSection("resources") as ResourceGroup;
foreach (ResourceItem item in section.Items)
{
Console.WriteLine(item.Title);
}
Console.ReadKey();
}