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tilecocos2d-js

Tile map isn’t loaded with some images


I made a tilemap. and used it on cocos2d-js.

Just added

this._map = new cc.TMXTiledMap(res.tilemap);
this.addChild(this._map, 0, 1);

in Layer.

But When I use this image,

https://i.sstatic.net/lUbhu.png,

https://i.sstatic.net/o1gHS.png

this error occured.

[.WebGLRenderingContext]RENDER WARNING: texture bound to texture
unit 0 is not renderable. It maybe non-power-of-2 and have incompatible
texture filtering or is not 'texture complete'

But When I used other image, it works. like

https://i.sstatic.net/efT6q.png,

https://i.sstatic.net/k5qhT.png,

https://i.sstatic.net/qZVpf.png

I changed tilemap many times with that images, but same result. I don't know what is diffrent that images. Please help me.


Solution

  • Have you tried I believe I encountered this error once:

    Have you tried adding all the image files in your resources.js file?