To keep structures clear is it possible to name them. So essentially I asking for a 'struct' in Rascal. So eg:
list[tupple[map[str,int],int]]
to:
treeLabel :: str
occurences :: int
treeData :: map[treeLabel,int]
treeNode :: tupple[treeData,int]
tree :: list[treeNode]
tree x=[];
Tx
Jos
How about using Abstract Data Types?
See Rascal Tutor. The above could then look like this:
data MyStruct = ms(str treeLabel,
int occurrence,
map[treeLabel, int] treeData,
tuple[TreeData td, int n] treeNode,
list[TreeNode] tree);
given some variable m
with a myStruct
value you can access elements with the usual dot notation:
m.treeLabel;
m.treeLabel = "xyz";
etc.