I want to build a selection tool for my qml image editor.
For this, I'm looking for an similar function like setSelectedArea
in a QGraphicsScene
.
Has someone a solution for this?
Greetings
Edit: Maybe I can write a Plugin for my selection tool which extends the QQuickItem
and draw a QPolygon with openGL.
You need to implement selection yourself.
You can create MouseArea that will track mouse activity and update selected rect accordingly. I mean something like this:
DocumentViewer { // Your QQuickPaintedItem
id: viewer
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton
property real originX: 0
property real originY: 0
onPressed: {
originX = mouse.x
originY = mouse.y
}
onPositionChanged: {
var width = mouse.x - originX
var height = mouse.y - originY
viewer.selectionRect = Qt.rect(originX, originY, width, height)
}
}
}
Then you'll be able to update and paint the selection rectangle in your viewer's selectionRect
property setter.