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pythonwxpythonsplash-screen

Close properly splash-screen


I did a code to display a splash-screen when my programm is opening.

def main():
    application = wx.App(False)
    splash = show_splash()
    frame = MainWindow()
    frame.Show(True)
    splash.Destroy()
    application.MainLoop()

But the splash-screen appears and disappears juste before the program close. I fixed it with two lines of code but it's ugly:

def main():
    application = wx.App(False)
    splash = show_splash()
    frame = MainWindow()
    frame.Show(True)
    splash.Destroy()
    splash.Hide()
    application.MainLoop()
    plash.Destroy()

My question is: Why the splashscreen appears when I close the programm with the first code and have you a best solution instead of the second code?


Solution

  • Have a look at the wxPython demo. The actual demo code has a splash screen. It implements a 'MyApp' and the splash is created shown within the OnInit method.

    Here a working sample based on some stuff I did some time ago and what is done in the demo.

    # -*- coding: utf-8 -*-
    #!/usr/bin/env python
    
    import wxversion
    wxversion.select('3.0-classic', True)
    
    import wx
    from wx.lib.mixins.inspection import InspectionMixin
    
    import wx.lib.sized_controls as sc
    
    print(wx.VERSION_STRING)
    
    class MySplashScreen(wx.SplashScreen):
        def __init__(self):
            #bmp =  wx.Image(opj(os.path.abspath(os.path.join(os.path.split(__file__)[0],"bitmaps","splash.png")))).ConvertToBitmap()
            bmp = wx.ArtProvider.GetBitmap(wx.ART_QUESTION, wx.ART_OTHER, wx.Size(64, 64))
            wx.SplashScreen.__init__(self, bmp,
                                     wx.SPLASH_CENTER_ON_SCREEN | wx.SPLASH_TIMEOUT, #  | wx.STAY_ON_TOP,
                                     3000, None, -1)
    
            self.Bind(wx.EVT_CLOSE, self.OnClose)
            self.fc = wx.FutureCall(2000, self.ShowMain)
    
    
        def OnClose(self, evt):
            # Make sure the default handler runs too so this window gets
            # destroyed
            evt.Skip()
            self.Hide()
    
            # if the timer is still running then go ahead and show the
            # main frame now
            if self.fc.IsRunning():
                self.fc.Stop()
                self.ShowMain()
    
        def ShowMain(self):
            frame = MainFrame(None, title="A sample frame")
            frame.Show()
            if self.fc.IsRunning():
                self.Raise()
    
    
    
    class MainFrame(sc.SizedFrame):
        def __init__(self, *args, **kwds):
            kwds["style"] = wx.DEFAULT_FRAME_STYLE|wx.FULL_REPAINT_ON_RESIZE|wx.TAB_TRAVERSAL
    
            super(MainFrame, self).__init__(*args, **kwds)
    
            self.SetTitle("A sample")
            self.Centre(wx.BOTH)
    
            paneContent = self.GetContentsPane()
    
            # lets add a few controls
            for x in range(5):
                wx.StaticText(paneContent, -1, 'some string %s' % x)
    
            paneBtn = sc.SizedPanel(paneContent)
            paneBtn.SetSizerType('horizontal')
            # and a few buttons
            for x in range(3):
                wx.Button(paneBtn, -1, 'a button %s' % x)
    
    
            self.Fit()
    
    
    class BaseApp(wx.App, InspectionMixin):
    
        """The Application, using WIT to help debugging."""
    
        def OnInit(self):
            """
            Do application initialization work, e.g. define application globals.
            """
            self.Init()
            self._loginShown = False
            splash = MySplashScreen()
    
            return True
    
    
    if __name__ == '__main__':
        app = BaseApp()
        app.MainLoop()