At the top:
import pygame, sys
from pygame.sprite import Sprite
from pygame.locals import *
pygame.init()
Part not working:
class DetectionBox(Sprite):
def __init__(self):
Sprite.__init__(self)
self.img = pygame.Surface([SCREEN_WIDTH, SCREEN_HEIGHT/4], SRCALPHA, 32).convert_alpha()
self.pos = (0, SCREEN_HEIGHT - (SCREEN_HEIGHT/4)*3)
DETECT_BOX = DetectionBox()
Error: NameError: name 'self' is not defined
Someone please explain why this isn't working, because I have no clue. It's working properly with every other class, so it's something about this one.
You've goofed up your indentation, mixing spaces and tabs. Use python -tt
to verify.