I have a problem with pyaudio. I am able to play sound with non-blocking stream only when I set up channel number to 1. When I set it to 2, I can't hear any sound and script exits immadiately. Even if data is mono, shouldn't it play properly? Here is my code fragment:
pa = pyaudio.PyAudio()
out_stream = pa.open(format = pyaudio.paFloat32,
channels = 2,
rate = 44100,
output = True,
stream_callback = self._output_callback(out_data),
frames_per_buffer=100)
out_stream.start_stream()
while(out_stream.is_active()):
time.sleep(0.1)
out_stream.stop_stream()
pa.terminate()
@staticmethod
def _output_callback(wav_data):
def callback(in_data, frame_count, time_info, status):
pos = callback.pos
callback.pos += frame_count
out_data = wav_data[pos:pos+frame_count]
return (out_data, pyaudio.paContinue)
callback.pos = 0
return callback
out_data is numpy array in numpy.float32 format
Ok, I know the reason. I didn't know it before, but after diving a little into pyaudio soruce I realised that in callback function I should return
frame_count * number_of_channels
frames. So the solution in my case is to insert
frame_count *= 2 # Because of 2 channels
in the beginning of callback function