I am trying to get all the SKSpriteNodes in my SKView to change their alpha. Here's my code:
if let nodes = self.gameSKView.scene!.children as? [SKSpriteNode] {
for node in nodes {
if node.name != "bg" {
node.alpha = 0
}
}
}
With those codes, the nodes is always nil but when I print what in my gameSKView it is not nil.
println("\(self.gameSKView.scene!.children)")
Can anyone try to help me? Thanks in advance.
self.gameSKView.scene!.children as? [SKSpriteNode]
is non-null if all the children are SKSpriteNode
- as?
is not a filter to select elements of a particular type, it's a type-safe "cast".
I's very difficult to provide any advice how to do what you want without knowing what you want to accomplish and more of the code.