I have set up two separate "games" where two dice go at random and it calculates the score for both. What i can't do is show the "winner" and the "loser". So theres player 1 and player 2, and what i want to do is write winner or loser below the player with the highest or lowest score. I tried calculating it myself using javascript but none of the code i find is correct.I have searched everywhere online but nothing seems to be working so i don't know what i am doing wrong also i am sorry for this being so long i am in dire need as everything i am doing isn't working, the code i have here is just the dices and the score but with no "winner" or "looser"
<!DOCTYPE html>
<html>
<head>
</head>
<body>
<div>
<script>
var randomNumber1 = Math.floor (Math.random()*6)+1;
var randomNumber2 = Math.floor (Math.random()*6)+1;
var opentag = " <img src = 'die";
var closetag = ".gif'>";
var imageTagString1 = opentag + randomNumber1 + closetag;
var imageTagString2 = Math.floor(Math.random()*6)+1;
var imageTagString2 = " <img src = \"die" + randomNumber2 + ".gif\">";
var score = randomNumber1 + randomNumber2;
document.write ("<p>The Score is : " + score);
document.write(imageTagString1);
document.write(imageTagString2);
</script>
</div>
<div>
<script>
var randomNumberA = Math.floor (Math.random()*6)+1;
var randomNumberB = Math.floor (Math.random()*6)+1;
var opentag = " <img src = 'die";
var closetag = ".gif'>";
var imageTagString1 = opentag + randomNumberA + closetag;
var imageTagString2 = Math.floor(Math.random()*6)+1;
var imageTagString2 = " <img src = \"die" + randomNumberB + ".gif\">";
var score2 = randomNumberA + randomNumberB;
document.write ("<p>The Score is : " + score);
document.write(imageTagString1);
document.write(imageTagString2);
</script>
</div>
</body>
</html>
Assuming you have images die1.gif to die6.gif in the same directory as the html file, the following code should be fine:
<!DOCTYPE html>
<html>
<body>
<script type ='text/javascript'>
var player1Dice1 = Math.floor (Math.random()*6)+1;
var player1Dice2 = Math.floor (Math.random()*6)+1;
var player2Dice1 = Math.floor (Math.random()*6)+1;
var player2Dice2 = Math.floor (Math.random()*6)+1;
var scoreP1 = player1Dice1 + player1Dice2;
var scoreP2 = player2Dice1 + player2Dice2;
var opentag = " <img src = 'die";
var closetag = ".gif'>";
var p1d1 = opentag + player1Dice1 + closetag;
var p1d2 = opentag + player1Dice2 + closetag;
var p2d1 = opentag + player2Dice1 + closetag;
var p2d2 = opentag + player2Dice2 + closetag;
document.write ("<p>Player 1 score is : " + scoreP1);
document.write(p1d1);
document.write(p1d2);
document.write ("<p>Player 2 score is : " + scoreP2);
document.write(p2d1);
document.write(p2d2);
if (scoreP1 > scoreP2) {
document.write("<p>Player 1 wins. Player 2 loses.</p>");
}
else if (scoreP2 > scoreP1) {
document.write("<p>Player 2 wins. Player 1 loses.</p>");
}
else {
document.write("<p>Draw.</p>");
}
</script>
</body>
</html>
Also, read this.