I'm trying to compile minimal project with SFML on mac os x. I'm using the following command:
g++ -o rj -framework SFML -lsfml-graphics -lsfml-audio -lsfml-window -lsfml-system main.cpp
with following code:
# include <SFML/Graphics.hpp>
int main()
{
sf::RenderWindow App(sf::VideoMode(800, 600, 32), "test");
return 0;
}
and getting an error:
Undefined symbols for architecture x86_64:
"sf::String::String(char const*, std::__1::locale const&)", referenced from:
_main in main-15430b.o
ld: symbol(s) not found for architecture x86_64
What am i doing wrong?
The problem solved by installing the clang version of library.