I write some code for creating the below with UIBezierPath but it didn't work. Can someone help me what's wrong with my code.
but i was tried with drawRect: it works fine....My problem is same i need in UIBezierPath as,
+ (UIBezierPath *)DropShape:(CGRect)Frame {}
my code using drawRect: is
CGContextRef context = UIGraphicsGetCurrentContext();
CGGradientRef gradient;
CGColorSpaceRef colorspace;
CGFloat locations[3] = { 0.0, 0.5, 1.0 };
NSArray *colors = @[(id)[UIColor redColor].CGColor];
colorspace = CGColorSpaceCreateDeviceRGB();
gradient = CGGradientCreateWithColors(colorspace,
(CFArrayRef)colors, locations);
CGPoint startPoint, endPoint;
CGFloat startRadius, endRadius;
startPoint.x = self.frame.size.width/2;
startPoint.y = 30;
endPoint.x = 175;
endPoint.y = 175;
startRadius = 0;
endRadius = 75;
CGContextDrawRadialGradient(context, gradient, startPoint,
startRadius, endPoint, endRadius, 0);
Thanks in advance...
There is an app called PaintCode which you can try for free.
You can draw onto a canvas and it will produce the drawRect
code that you can copy and paste into your app.
I don't think you can copy from the trial version but it will create the path which you can type into your code manually.
It's worth a look.