I want to create with Fixture a list of N objects.
I know I can do it with:
List<Person> persons = new List<Person>();
for (int i = 0; i < numberOfPersons; i++)
{
Person person = fixture.Build<Person>().Create();
persons.Add(person);
}
Is there any way I can use the CreateMany()
method or some other method in order to avoid the loop?
I have done it people.
/// <summary>
/// This is a class containing extension methods for AutoFixture.
/// </summary>
public static class AutoFixtureExtensions
{
#region Extension Methods For IPostprocessComposer<T>
public static IEnumerable<T> CreateSome<T>(this IPostprocessComposer<T> composer, int numberOfObjects)
{
if (numberOfObjects < 0)
{
throw new ArgumentException("The number of objects is negative!");
}
IList<T> collection = new List<T>();
for (int i = 0; i < numberOfObjects; i++)
{
collection.Add(composer.Create<T>());
}
return collection;
}
#endregion
}