I can't solve next problem: I have 2 applications which talk to each other using Distributed Objects. Suppose application A call - (void)updateState:(State *)state
method from application B.
@interface State : NSObject <NSCopying, NSCoding>...
When updateState:
method called in B app I have NSDistantObject
representing sended object instead of State
object. In Friday Q&A I found that if object conforms to NSCoding
protocol the object should be 'sended' instead of proxy, but, I still receive a proxy. I don't find any info about it in Apple Documentation. Maybe someone does know how can I send object instead of proxy and how Distributed Objects system decide when serialize and send an object and when a proxy?
I found it! Also, you should implement - (id)replacementObjectForPortCoder:(NSPortCoder *)coder
in object, which you want to pass through. More about this method you can read in Apple documentation.
Mystical isBycopy
and isByref
of NSPortCoder
, which Apple refs to documentation, but in last is no info, determined by bycopy
and byref
method parameters keywords. More about this keywords you can read here.