The music either doesn't even start playing sometimes, but when it does, it stops after a few seconds. The file is 2 minutes long. I really don't know what's the problem.
@Override
public void onCreate(Bundle savedInstanceState) {
music = soundPoolVar.load(this, R.raw.music11, 1);
}
then
public void soundPlay(int i, MySurface pl, float volume) {
if (soundOn == true) {
switch (i) {
case 11:
soundPoolVar.play(music, 1, 1, 0, 0, 1);
break;
}}}
SoundPool designed to play short sound effects. To play music (big audio files) you need to use MediaPlayer
// R.raw.audio_file - res/raw/audio_file.mp3
mediaPlayer = MediaPlayer.create(this, R.raw.audio_file);
mediaPlayer.start();