In Gideros studio box2d, bodies(which are basicly the physical object, not the picture that goes with it) always show up as a translucent shape. In my game, i don't want players to be able to see these bodies. I've seen that you can do this in corona, but I haven't seen anything about Gideros. Is there anyone who knows lua and box2d well enough to tell me how to do this? Thanks!
If it is really debug drawing, then click on top menu Edit, choose Find in files and search for DebugDraw
You should find something like:
local world = b2.World.new(0, 10, true)
local debugDraw = b2.DebugDraw.new()
world:setDebugDraw(debugDraw)
stage:addChild(debugDraw)
Just comment out the line --stage:addChild(debugDraw)
and you are good to go.
Remove setting debug draw completely for production for better performance
You can setup some global variable debug and toggle it to enable/disable debug drawing:
DEBUG = false
and then later in your code
if DEBUG then
local world = b2.World.new(0, 10, true)
local debugDraw = b2.DebugDraw.new()
world:setDebugDraw(debugDraw)
stage:addChild(debugDraw)
end