I'm making a game, the current structure of my program is like the following...
The problem I'm having is that I have a function in init_game.c
that initialises the players boards with the necessary data, once I have these initialised boards I need the_game.c
to use these initialised boards (from init_game.c
).
I'm confused on how I would get this to work with extern
's
EDIT: Clarification - I'm wondering how I can use the extern
keyword with my programs structure to allow me to use the players initialised 2D char
array (which gets initialised in the file init_game.c
but is first defined in the attributes.h
file) in the file the_game.c
Added a picture below for clarification to my problem...
In init_game.c
, declare global variables,
char player_board[BOARD_SIZE][BOARD_SIZE];
char enemy_board[BOARD_SIZE][BOARD_SIZE];
Any file that includes attributes.h
will then have access to these arrays, provided that file doesn't declare another variable with the same name.
In your main
, you need to make sure that you call the initializing function from init_game.c
before you call any function from the_game.c
that uses the global arrays.