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Exposing an ISO C++ class to C#


I need to expose some C++ classes to C# (I am building on Linux, using mono, so COM is not an option)

The evidence I have gathered so far suggests that the best way to approach this is:

  1. Write a wrapper C++.Net class around the ISO C++ class
  2. Consume the C++.Net classes from C#

I have the following questions:

  • First, is this the "best" way of achieving the goal of exposing ISO C++ classes to C# ?
  • So far though, I have not seen any examples that actually show how to do this - can anyone suggest some links, or a code snippet to show how this is done for a dummy class?
  • How may I send asynchronous message notifications from the C++ code to the C# code ?. Ideally, I would like to cause the C# class to raise an event, with the received data as an argument

Solution

  • You can't do C++/.NET classes on Linux using Mono. Mono doesn't support Managed C++ or C++/CLI, so there is no way to "Write a wrapper C++.Net class around the ISO C++ class".

    Your best option for this is to generate a C API for your C++ class, which can be accessed via Platform Invoke.

    That being said, one option for easing this is to use SWIG to generate the wrappers for you. It supports generation of C# wrappers from C++ classes (as well as wrappers to other languages), and works well on Linux/Mono.


    Edit:

    For an official "Mono doesn't support mixed mode C++/CLI", see the Languages page:

    It's important to note that any language that compiles to pure IL should work under Mono. Some languages such as Microsoft's Managed C++ do not always compile to pure IL, so they will not always work as expected, since they are not truly platform independent.

    C++/CLI for native interop requires non-pure IL, so it will not work on Mono.