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c#.netiosharpziplib

SharpZipLib - zero bytes


I am trying to implement SharpZipLib

So I copied the below snippet from their samples:

// Compresses the supplied memory stream, naming it as zipEntryName, into a zip,
// which is returned as a memory stream or a byte array.
//
public MemoryStream CreateToMemoryStream(MemoryStream memStreamIn, string zipEntryName) 
{
    MemoryStream outputMemStream = new MemoryStream();
    ZipOutputStream zipStream = new ZipOutputStream(outputMemStream);

    zipStream.SetLevel(3); //0-9, 9 being the highest level of compression

    ZipEntry newEntry = new ZipEntry(zipEntryName);
    newEntry.DateTime = DateTime.Now;

    zipStream.PutNextEntry(newEntry);

    StreamUtils.Copy(memStreamIn, zipStream, new byte[4096]);
    zipStream.CloseEntry();

    zipStream.IsStreamOwner = false;    // False stops the Close also Closing the underlying stream.
    zipStream.Close();          // Must finish the ZipOutputStream before using outputMemStream.

    outputMemStream.Position = 0;
    return outputMemStream;

    // Alternative outputs:
    // ToArray is the cleaner and easiest to use correctly with the penalty of duplicating allocated memory.
    byte[] byteArrayOut = outputMemStream.ToArray();

    // GetBuffer returns a raw buffer raw and so you need to account for the true length yourself.
    byte[] byteArrayOut = outputMemStream.GetBuffer();
    long len = outputMemStream.Length;
}

I copy pasted that function and called it this way:

using (MemoryStream ms = new MemoryStream())
using (FileStream file = new FileStream(@"c:\file.jpg", FileMode.Open, FileAccess.Read))
{
    byte[] bytes = new byte[file.Length];
    file.Read(bytes, 0, (int)file.Length);
    ms.Write(bytes, 0, (int)file.Length);
    var result = SharpZip.CreateToMemoryStream(ms, "file.jpg");
    result.WriteTo(new FileStream(@"c:\myzip.zip", FileMode.Create, System.IO.FileAccess.Write));
}

The myzip.zip is sucessfully created, but the file.jpg inside has zero bytes.

Any ideas?

Thanks a lot


Solution

  • It is necessary to "rewind" the input MemoryStream after writing the input file data:

    using (MemoryStream ms = new MemoryStream())
    using (FileStream file = File.OpenRead(@"input file path"))
    {
        byte[] bytes = new byte[file.Length];
        file.Read(bytes, 0, (int)file.Length);
        ms.Write(bytes, 0, (int)file.Length);
        ms.Position = 0; // "Rewind" the stream to the beginning.
        var result = SharpZip.CreateToMemoryStream(ms, "file.jpg");
        using (var outputStream = File.Create(@"output file path"))
        {
            result.WriteTo(outputStream);
        }
    }
    

    Alternative (slightly simplified) version of the implementation:

    var bytes = File.ReadAllBytes(@"input file path");
    using (MemoryStream ms = new MemoryStream(bytes))
    {
        var result = SharpZip.CreateToMemoryStream(ms, "file.jpg");
        using (var outputStream = File.Create(@"output file path"))
        {
            result.WriteTo(outputStream);
        }
    }