I'm currently trying to make a pretty simple drag and drop Flash program. I made a program in which you can drag a square with your mouse.
However I would like the square only to move horizontally. I've been trying to find something on the internet pretty long now, without a finding a solution. So I thought maybe you guys could help me...
Here's what I've done:
I first made a square and made a symbol of it named: "blok"
Then I wrote the following code within the same scene:
var myblock:Sprite = blok;
this.addChild(myblock);
myblock.addEventListener(MouseEvent.MOUSE_DOWN, startMove);
function startMove(evt:MouseEvent):void
{
myblock.startDrag();
}
myblock.addEventListener(MouseEvent.MOUSE_UP, stopMove);
function stopMove(e:MouseEvent):void
{
myblock.stopDrag();
}
startDrag takes a bounding box parameter. Try this:
function startMove(evt:MouseEvent):void
{
myblock.startDrag(false, new Rectangle(0, myblock.y, 1000, myblock.y));
}
The 0 and 1000 are min and max x values, substitute whatever you need to use in your application.