I'm trying to use the library https://github.com/arturfelipet/AnimatedLogin
I created my own project and wrote exactly the same code as in their example (but in my project I used Storyboard), but the video only shows a black screen. Here's the way I create the MPMoviePlayerController:
#import <AVFoundation/AVFoundation.h>
#import <MediaPlayer/MediaPlayer.h>
#import <QuartzCore/QuartzCore.h>
@interface ViewController () {
MPMoviePlayerController *player;
}
@property (nonatomic, strong) MPMoviePlayerController *player;
@end
@implementation ViewController
@synthesize player;
- (void)viewDidLoad
{
[super viewDidLoad];
CGRect screen = [[UIScreen mainScreen] bounds];
NSURL *movieUrl = [[NSBundle mainBundle] URLForResource:@"background" withExtension:@"mp4"];
self.player = [[MPMoviePlayerController alloc] initWithContentURL:movieUrl];
player.view.frame = screen;
player.scalingMode = MPMovieScalingModeFill;
[self.player setControlStyle:MPMovieControlStyleNone];
[self.view addSubview:player.view];
[player prepareToPlay];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(playVideo)
name:MPMoviePlayerReadyForDisplayDidChangeNotification
object:player];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(moviePlayerDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:self.player];
[player play];
}
- (void)moviePlayerDidFinish:(NSNotification *)note
{
if (note.object == self.player) {
NSInteger reason = [[note.userInfo objectForKey:MPMoviePlayerPlaybackDidFinishReasonUserInfoKey] integerValue];
if (reason == MPMovieFinishReasonPlaybackEnded)
{
[self.player play];
}
}
}
-(void)playVideo{
[player play];
}
@end
But it's only a black screen when the app shows up. I'm using this code in my LoginViewController which presents from App Delegate like this:
if (![PFUser currentUser])
self.window.rootViewController = [UIStoryboard instansiateVCWithClass:[TPLoginViewController class]];
Maybe it has to do something with that? I've tried so many things and would really appreciate an answer.
Thanks.
That is because you doing all initializing in your viewDidLoad
. Which means that processing will block your screen until all the task are done completely.
Put that code in a method and call it after delay using:
[self performSelector:<#(SEL)#> withObject:<#(id)#> afterDelay:<#(NSTimeInterval)#>];
EDIT: As turned out after checking with @tracifycray, there was some problem with URL,it was turning out nil somehow. As he said, "Yes, I got it to work. I tried to use a .mov-file instead, and then it worked".