I am new In Unity and I am Developing one Simple game where Plates are Initiate from One place and It will Destroy on click. I want to show my plate flying from one place to another place with Gravity.
My code for Plate Initiate is Below..
void Update () {
InitTimer -= Time.deltaTime;
print("InitTimer" +InitTimer);
if(InitTimer <= 0){
InitTimer = Random.Range(1f, 2f);
Instantiate(plate,new Vector3 (range,transform.position.y,transform.position.z), Quaternion.identity);
}
}
Can Anyone give me any reference code or any guidance?
I want to fly my every plate In one Direction.
Thank You In Advance..
Instantiate the plate to a GameObject
then AddForce
to it:
GameObject plate = Instantiate(plate,new Vector3 (range,transform.position.y,
transform.position.z), Quaternion.identity) as GameObject;
// example of adding force in x axis, change the vector3 however you want
plate.rigidbody.AddForce(new Vector3(1f, 0f, 0f), ForceMode.Impulse);
Don't forget to add a rigidbody to your prefab.