I'm using the standard way, shown in many examples, to create a UDP socket in C++, keep it alive and keep sending stuff over it.
I only call sendto
. I never call recvfrom
. In this code fragment I only use sendto
once and then sleep for 5 seconds:
C code:
static int do_the_rest( int sock )
{
struct sockaddr_in server_addr;
bzero(&server_addr,sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr=inet_addr("192.168.32.32");
server_addr.sin_port=htons(32000);
char sendline[100];
bzero(sendline,sizeof(sendline));
const struct sockaddr * addr = (const struct sockaddr*)&server_addr;
sendto(sock,sendline,sizeof(sendline),0,addr,sizeof(server_addr));
sleep( 5 );
return 0;
}
int main(int argc, char**argv)
{
int sock;
sock=socket(AF_INET,SOCK_DGRAM,0);
if( sock < 0 ) {
perror( "socket" );
return 1;
}
int ret = do_the_rest( sock );
close( sock );
return ret;
}
Now, if I run "netstat -na", I can identify that the system seems to listen on the local port of the socket (I remove the lines in my program that print the local port, for clarity):
netstat -na:
Active Internet connections (servers and established)
Proto Recv-Q Send-Q Local Address Foreign Address State
...
udp 0 304 0.0.0.0:53735 0.0.0.0:*
When I try something similar in Java, I also seem to get some listening, although it looks a bit different (perhaps IPv6?):
Java code:
import java.io.*;
import java.net.*;
class Udp {
public static void main(String[] args) throws Throwable {
DatagramSocket sock = new DatagramSocket(null);
try {
InetAddress ipAddress = InetAddress.getByName("192.168.32.32");
byte[] sendData = new byte[50000];
DatagramPacket sendPacket = new DatagramPacket(
sendData, sendData.length, ipAddress, 32000);
sock.send(sendPacket);
Thread.sleep(5000);
} finally {
sock.close();
}
}
}
netstat -na:
Active Internet connections (servers and established)
Proto Recv-Q Send-Q Local Address Foreign Address State
...
udp 0 0 :::37053 :::*
I understand this is done in order to support a possible recvfrom
(receive
in Java) that may follow. However, is there a way to tell the socket not to listen to incoming packets at all?
Thanks
Now, if I run "netstat -na", I can identify that the system seems to listen on the local port of the socket
UDP sockets have a kernel buffer for incoming messages. This buffer is maintained by the kernel regardless whether you call recv/recvfrom/recvmsg
from user-space code.