HI i'm trying to develop a function that uses APPLOVIN to show adds. i don't see any errors messages an nothing, The game starts normally but no add is shown I imported the library I think i'm doing all the correct steps:
1)Importing all libraries into the project 2)setting the KEY that APPLOVIN provides 3) set the -OgjC configuration key 4)Do all imports into the delegate class 5) load library
[ALSdk initializeSdk];
and
[ALInterstitialAd showOver:[[UIApplication sharedApplication] keyWindow]];
I did all the steps posted here: https://www.applovin.com/integration#iosIntegration Is it any step that i need to perform in order to show an add? I looked into some other posts and they use an banner object, but don't know how to integrate in COCOS2d. can someone provide some guidance on this please? Thanks in Advance!!
Applovin Integration Steps :
Initialize
-(void)applicationDidBecomeActive:(UIApplication *)application
{
[ALSdk initializeSdk];
}
Show Ads :
-(void)showAplovinAds
{
[ALInterstitialAd showOver:[[UIApplication sharedApplication] keyWindow]];
}