My goal is to call a function in a remote process using P/Invoke in C# (CreateRemoteThread). The problem is that the function takes more than one parameter. Is there a way to pass multiple parameters to the function?
[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress,
uint dwSize, AllocationType flAllocationType, MemoryProtection flProtect);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, IntPtr lpBuffer, uint nSize, out UIntPtr lpNumberOfBytesWritten);
[Flags]
public enum AllocationType
{
Commit = 0x1000,
Reserve = 0x2000,
Decommit = 0x4000,
Release = 0x8000,
Reset = 0x80000,
Physical = 0x400000,
TopDown = 0x100000,
WriteWatch = 0x200000,
LargePages = 0x20000000
}
[Flags]
public enum MemoryProtection
{
Execute = 0x10,
ExecuteRead = 0x20,
ExecuteReadWrite = 0x40,
ExecuteWriteCopy = 0x80,
NoAccess = 0x01,
ReadOnly = 0x02,
ReadWrite = 0x04,
WriteCopy = 0x08,
GuardModifierflag = 0x100,
NoCacheModifierflag = 0x200,
WriteCombineModifierflag = 0x400
}
[StructLayout(LayoutKind.Sequential, Pack=1]
public struct RemoteThreadParams
{
[MarshalAs(UnmanagedType.U1)]
public byte Param1;
[MarshalAs(UnmanagedType.I4)]
public int Param2;
...
}
[DllImport("kernel32")]
public static extern IntPtr CreateRemoteThread(
IntPtr hProcess,
IntPtr lpThreadAttributes,
uint dwStackSize,
IntPtr lpStartAddress,
IntPtr lpParameter,
uint dwCreationFlags,
out uint lpThreadId
);
RemoteThreadParams params = new RemoteThreadParams();
parms.Param1 = 10;
parms.Param2 = 200;
// Allocate some native heap memory in your process big enough to store the
// parameter data
IntPtr iptrtoparams = Marshal.AllocHGlobal(Marshal.SizeOf(RemoteThreadParams));
// Copies the data in your structure into the native heap memory just allocated
Marshal.StructureToPtr(params, iptrtoparams, false);
// Use to get a handle to the process you intend to create a thread in.
OpenProcess(...,...,...);
// Use to alloc "committed" memory that is addressable by other process
IntPtr iptrremoteallocatedmemory = VirtualAllocEx()...
// Copy from your process memory to the memory the remoteprocess will be accessing
WriteProcessMemory(...,iptrremoteallocatedmemory,iptrtoparams,...,...);
Marshal.FreeHGlobal(iptrtoparams); // safe to free, as you have done the copy
CreateRemoteThread(...,...,...,...,iptrremoteallocatedmemory,...,...);
// Free the memory that was allocated for the other process...but be
// careful of its lifetime.
//
// Only free when the thread will no longer be accessing the allocated native
// memory i.e. when it's finished.
VirtualFreeEx(...,...,...,...);
In your C/C++ code have:
#pragma pack(push,1)
struct tagRemoteThreadParams
{
BYTE Param1;
int Param2;
} RemoteThreadParams, *PRemoteThreadParams;
#pragma pack(pop)
Cast the LPVOID
received by the thread function to PRemoteThreadParams
(i.e. *RemoteThreadParams
).
If you have some "strings" that you want as one of your parameters, then you would have to do some more work to marshal them across. For more help see:
Some other references: