I had a kit set up in Qt Creator 3.0.1 that pointed to my cross toolchain. This worked until I ran into a bug in the compiler and now have to upgrade to a newer version.
I've obtained a newer toolchain. I went into Creator, edited my kit, and updated the path to the compiler and gdb binary to point to the new toolchain.
However, when I build my project, it's still calling the old toolchain's compiler.
I've even completely deleted my kit, compiler, and debugger and recreated their configuration, but no joy.
I double-checked the mkspec that is being used, and there is nothing in there with hardcoded paths to the compiler, just things like QMAKE_CXX = $${CROSS_COMPILE}g++
. I don't have the CROSS_COMPILE variable set. I did try setting it (in Creator's build environment editor) but no joy there either.
How do I get Creator to use my new toolchain?
EDIT - NEW INFO
I tried running the same qmake command line Creator does when it builds (according to its build output). First, the call to qmake I'm making is returning to the command line without creating a makefile. Here is the command I'm running:
/qt5/bin/qmake /s/src/tfs/porject_dirs/Myproject.pro -r -spec devices/linux-am335x-g++ CONFIG+=declarative_debug CONFIG+=qml_debug
So, I added a -d
to get some qmake debug output. I found some fishy lines that pointed to some files that are in my mkspecs directory.
What are these files that were installed when I built Qt?
qconfig.pri
qdevice.pri
qfeatures.pri
qmodules.pri
Three of the four (not qfeatures.pri
) include in them hard coded paths to the compiler I used to build Qt. I suspect that these are my problem.
Why does Qt Creator allow a compiler to be specified if these files might be overriding it? Is it safe to edit these files? Do I have to rebuild Qt simply to change the compiler used to build my application?
There is, an open bug in Qt that leaves hardcoded paths in the .pri
files mentioned in my question.
Update
The bug has been resolved.