I'm having trouble with something very simple in HaxeFlixel, but I can't find one reference to it anywhere online.
All I need to do is rotate a FlxSprite
. There are multiple references online to a .rotation
value that can be set, but my sprite does not have access to this for some reason.
Can anyone help out here, I have no idea where to go from here.
The graphics I'm creating is of type Player
, which extends FlxSprite
and is created with loadGraphic()
.
FlxObject
(which FlxSprite
extends) has an angle
property. Use it to rotate your sprites.