This may be a really easy question but... here it goes. (Thanks in advance!)
I am simplifying the code so it is understandable. I want to use a variable calculated inside another class without running everything again.
source.ccp
#include <iostream>
#include "begin.h"
#include "calculation.h"
using namespace std;
int main()
{
beginclass BEGINOBJECT;
BEGINOBJECT.collectdata();
cout << "class " << BEGINOBJECT.test;
calculationclass SHOWRESULT;
SHOWRESULT.multiply();
system("pause");
exit(1);
}
begin.h
#include <iostream>
using namespace std;
#ifndef BEGIN_H
#define BEGIN_H
class beginclass
{
public:
void collectdata();
int test;
};
#endif
begin.cpp
#include <iostream>
#include "begin.h"
void beginclass::collectdata()
{
test = 6;
}
calculation.h
#include <iostream>
#include "begin.h"
#ifndef CALCULATION_H
#define CALCULATION_H
class calculationclass
{
public:
void multiply();
};
#endif
calculation.cpp
#include <iostream>
#include "begin.h"
#include "calculation.h"
void calculationclass::multiply()
{
beginclass BEGINOBJECT;
// BEGINOBJECT.collectdata(); // If I uncomment this it works...
int abc = BEGINOBJECT.test * 2;
cout << "\n" << abc << endl;
}
Simply define member function multiply
as
void calculationclass::multiply( const beginclass &BEGINOBJECT ) const
{
int abc = BEGINOBJECT.test * 2;
cout << "\n" << abc << endl;
}
And call it as
int main()
{
beginclass BEGINOBJECT;
BEGINOBJECT.collectdata();
cout << "class " << BEGINOBJECT.test;
calculationclass SHOWRESULT;
SHOWRESULT.multiply( BEGINOBJECT );
system("pause");
exit(1);
}