I have defined a Drawing
class that derives from the FrameworkElement
. I'm using this to draw on the DrawingVisual
. In my XAML
I have included this local class.
Now my question is how can I bind the properties of this class to a variable or how can I even change them?
For example, let's say I want to change the width
property. I included a Button
on my XAML
and tried to change the width
but nothing happens.
All the required code is below:
<Window x:Class="Geom.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:geom="clr-namespace:Geom"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="100"/>
</Grid.RowDefinitions>
<Canvas Width="0" Height="0">
<geom:Drawing x:Name="Drawing" />
</Canvas>
<Button Grid.Row="1" Content="Change" Click="ButtonBase_OnClick"/>
</Grid>
</Window>
public class Drawing : FrameworkElement
{
private readonly VisualCollection _visuals;
public int width { get; set; }
public Drawing()
{
RenderOptions.SetEdgeMode(this, EdgeMode.Aliased);
_visuals = new VisualCollection(this);
var geometryGroup = new GeometryGroup();
width = 50;
var depth = 50;
var x = 50;
var y = 50;
var rect = new Rect(x, y , width, depth);
var rectGeom = new RectangleGeometry(rect);
geometryGroup.Children.Add(rectGeom);
geometryGroup.Freeze();
var drawingVisual = new DrawingVisual();
using (var dc = drawingVisual.RenderOpen())
{
dc.DrawGeometry(Brushes.Blue, null, geometryGroup);
}
_visuals.Add(drawingVisual);
}
protected override Visual GetVisualChild(int index)
{
return _visuals[0];
}
protected override int VisualChildrenCount
{
get
{
return 1;
}
}
}
public partial class MainWindow
{
public MainWindow()
{
InitializeComponent();
}
private void ButtonBase_OnClick(object sender, RoutedEventArgs e)
{
Drawing.width = 10;
}
}
For DrawingVisual to refresh you have to re-draw visual on it's drawingContext with new values.
So, in case you set width you have to re-draw visual on it's drawing context. Change your code to this:
public class Drawing : FrameworkElement
{
private readonly VisualCollection _visuals;
private int width;
public int VisualWidth
{
get { return width; }
set
{
width = value;
RefreshDrawing();
}
}
public Drawing()
{
RenderOptions.SetEdgeMode(this, EdgeMode.Aliased);
_visuals = new VisualCollection(this);
var geometryGroup = new GeometryGroup();
width = 50;
DrawingVisual drawingVisual = new DrawingVisual();
RefreshDrawing(drawingVisual);
_visuals.Add(drawingVisual);
}
private void RefreshDrawing(DrawingVisual drawingVisual = null)
{
var geometryGroup = new GeometryGroup();
var rect = new Rect(50, 50, VisualWidth, 50);
var rectGeom = new RectangleGeometry(rect);
geometryGroup.Children.Add(rectGeom);
geometryGroup.Freeze();
drawingVisual = drawingVisual ?? (DrawingVisual)GetVisualChild(0);
using (var dc = drawingVisual.RenderOpen())
{
dc.DrawGeometry(Brushes.Blue, null, geometryGroup);
}
}
protected override Visual GetVisualChild(int index)
{
return _visuals[0];
}
protected override int VisualChildrenCount
{
get
{
return 1;
}
}
}
Set VisualWidth
from button click handler:
Drawing.VisualWidth = 10;