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androidmultithreadingandroid-handlerandroid-handlerthread

Example communicating with HandlerThread


I want to set up a HandlerThread from the GUI thread. Then some time later, when a button is clicked on the GUI, it runs callHello(), which then send a message to a HelloLogger object residing on the non-GUI thread which asynchronously logs "Hello World". I have tried a number of things, some block indefinitely, some never receive the message, etc etc. The code below is more or less as close as I have got, please could someone modify it to work?

public class HandlerThreadExample {

    private MyHandlerThread mMyHandlerThread;
    private Looper mLooper;
    private Handler mHandler;

    public HandlerThreadExample(){
        mMyHandlerThread = new MyHandlerThread();
        mMyHandlerThread.start();
        mLooper = mMyHandlerThread.getLooper();
    }
    public void callHello() {
        mHandler.sendEmptyMessage(1);
    }
    private class MyHandlerThread extends HandlerThread {
        private HelloLogger mHelloLogger;
        private Handler mHandler;
        public MyHandlerThread() {
            super("The MyHandlerThread thread", HandlerThread.NORM_PRIORITY);
        }
        public void run (){
            mHelloLogger = new HelloLogger();
            mHandler = new Handler(getLooper()){
                public void handleMessage(Message msg){
                    mHelloLogger.logHello();
                }
            };
            super.run();
        }
    }
    private class HelloLogger {
        public HelloLogger (){
        }
        public void logHello(){
            Log.d("HandlerThreadExample", "Hello World");
        }
    }
}

Best examples found:

At least now I can close the damned tabs

Solution courtesy of help from pskink

public class HandlerThreadExample2 {
    private static int MSG_START_HELLO = 0;
    private static int MSG_HELLO_COMPLETE = 1;
    private HandlerThread ht;
    private Handler mHtHandler;
    private Handler mUiHandler;
    private boolean helloReady = false;
    public HandlerThreadExample2(){
        ht = new HandlerThread("The new thread");
        ht.start();
        Log.d(App.TAG, "UI: handler thread started");
        mUiHandler = new Handler(){
            public void handleMessage(Message msg){
                if (msg.what == MSG_HELLO_COMPLETE){
                    Log.d(App.TAG, "UI Thread: received notification of sleep completed ");
                    helloReady = true;              }
            }
        };
        mHtHandler = new Handler(ht.getLooper()){
            public void handleMessage (Message msg){
                if (msg.what == MSG_START_HELLO){
                    Log.d(App.TAG, "handleMessage " + msg.what + " in " + Thread.currentThread() + " now sleeping");
                    try {
                        Thread.sleep(2000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    Log.d(App.TAG, "Woke up, notifying UI thread...");
                    mUiHandler.sendEmptyMessage(MSG_HELLO_COMPLETE);
                }
            }
        };
    }
    public void sendLongHello(){
        if (helloReady){
            Log.d(App.TAG, "sending hello " + Thread.currentThread());      
            mHtHandler.sendEmptyMessage(MSG_START_HELLO);
            helloReady = false;
        } else {
            Log.e(App.TAG, "Cannot do hello yet - not ready");
        }
    }
}

Solution

  • This is a working example:

    HandlerThread ht = new HandlerThread("MySuperAwesomeHandlerThread");
    ht.start();
    Handler h = new Handler(ht.getLooper()) {
        public void handleMessage(Message msg) {
            Log.d(TAG, "handleMessage " + msg.what + " in " + Thread.currentThread());
        };
    };
    for (int i = 0; i < 5; i++) {
        Log.d(TAG, "sending " + i + " in " + Thread.currentThread());
        h.sendEmptyMessageDelayed(i, 3000 + i * 1000);
    }
    

    UPDATE:

    Make two class fields:

    Handler mHtHandler;
    Handler mUiHandler;
    

    and try this:

    HandlerThread ht = new HandlerThread("MySuperAwsomeHandlerThread");
    ht.start();
    Callback callback = new Callback() {
        @Override
        public boolean handleMessage(Message msg) {
            if (msg.what == 0) {
                Log.d(TAG, "got a meaasage in " + Thread.currentThread() + ", now sleeping... ");
                try {
                    Thread.sleep(2000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
                Log.d(TAG, "woke up, notifying ui thread...");
                mUiHandler.sendEmptyMessage(1);
            } else
            if (msg.what == 1) {
                Log.d(TAG, "got a notification in " + Thread.currentThread());
            }
            return false;
        }
    };
    mHtHandler = new Handler(ht.getLooper(), callback);
    mUiHandler = new Handler(callback);
    mHtHandler.sendEmptyMessageDelayed(0, 3000);
    

    You can of course get rid of Callback interface and create two Handlers with overridden handleMessage method...