When the debugger is stopped at a breakpoint, is it possible to modify the value of a std::string
variable without resorting to hacks like tweaking the memory image of the current buffer?
E.g. something like
set var mystring="hello world"
Try this (tested and works for me):
call mystring.assign("hello world")
The key is that instead of modifying memory directly, you call the object's functions to change its state. It so happens that std::basic_string
has a member function called assign
which does the job.