I'm using Matt Gemmell's NSBezierPath+StrokeExtensions category to draw an inside stroke on an NSRect. Here is the code for the entire category:
- (void)strokeInside
{
/* Stroke within path using no additional clipping rectangle. */
[self strokeInsideWithinRect:NSZeroRect];
}
- (void)strokeInsideWithinRect:(NSRect)clipRect
{
NSGraphicsContext *thisContext = [NSGraphicsContext currentContext];
float lineWidth = [self lineWidth];
/* Save the current graphics context. */
[thisContext saveGraphicsState];
/* Double the stroke width, since -stroke centers strokes on paths. */
[self setLineWidth:(lineWidth * 2.0)];
/* Clip drawing to this path; draw nothing outwith the path. */
[self setClip];
/* Further clip drawing to clipRect, usually the view's frame. */
if (clipRect.size.width > 0.0 && clipRect.size.height > 0.0) {
[NSBezierPath clipRect:clipRect];
}
/* Stroke the path. */
[self stroke];
/* Restore the previous graphics context. */
[thisContext restoreGraphicsState];
[self setLineWidth:lineWidth];
}
Here is my drawRect:
method:
- (void)drawRect:(NSRect)dirtyRect {
NSRect myRect = NSMakeRect(500, 0, 400, 100);
[[NSColor colorWithCalibratedRed:0 green:0 blue:1.0 alpha:0.5] set];
NSRectFillUsingOperation(myRect, NSCompositeSourceOver);
[[NSColor blueColor] set];
[[NSBezierPath bezierPathWithRect:myRect] strokeInside];
}
However, this happens when I scroll up:
As you can see, the inside stroke draws onto the toolbar. Why does this happen? How can I fix the strokeInside
method? Note, this does not happen with the regular stroke
method.
OK, I figured it out. Instead of this line:
[self setClip];
Use this:
[self addClip];
Works fine and makes sense.