I have this function (written in C++ here):
GameSession *theSession = NULL;
...
...
startSesion(&theSession)
I have managed to get this running properly using the LuaJIT FFI here:
local session = ffi.new("GameSession*[1]", {})
myDLL.startSession(session))
However, I now need this function in LuaJIT (written in C++ here):
setTimeout(theSession, 3000);
How can this be achived in LuaJIT? Basically how can I declare theSession* from theSession** using the FFI?
As per FFI Tutorial, you dereference pointers like this:
theSession[0];