I am developing an app that works on handheld as well as Glass. Is there any wat to provide resources exclusively to Google Glass or should I find alternatives like loading them programatically, or in the worst case, make a separate project for Glass.
As far as I know, I could use /res/values-small-land-hdpi-notouch-nokeys-v19 and the same for drawables, but I guess this would still work on phones that provide such configuration, although very unlikely.
It would be great if resource folders could target a specific combination of brand and product, something like /res/values-google-glass
The user experience paradigm for Google Glsss -- short interaction -- is different from the user experience paradigm for a "handheld" computer (read smartphone, tablet). You should create two different apps (GlassWware
and Android App) sharing the same underlying code where appropriate.
Many UX designs that are great for an app would be terrible for Glassware
. Look at the design guidelines for Glassware on the Google Glass developer sight.