I have a QTreeView
that has three branches under a rootnode
QTreeView treeView_4 = new QTreeView(tab_10);
QStandardItemModel standardModel = new QStandardItemModel ;
QStandardItem *rootNode = standardModel->invisibleRootItem();
QStandardItem Group1Item = new QStandardItem("Group 1");
QStandardItem Group2Item = new QStandardItem("Group 2");
QStandardItem Group3Item = new QStandardItem("Group 3");
rootNode->appendRow(Group1Item);
rootNode->appendRow(Group2Item);
rootNode->appendRow(Group3Item);
I want to list some objects under Group1/2/3 when they are created. When a property of an Object changes, I want to move them from one group to another (like some status change). An object have two properties that is interesting for QTreeView:QString IPaddress
and QString Name
. (I want to show either of them on the QtreeView)
What is the best/proper way to do it?
class Object : public QObject
{
Q_OBJECT
public:
//.... some properties, get and set functions, etc.
QStandardItem *NodeItemIP;
QStandardItem *NodeItemName;
private:
QString Name;
QString IPaddr;
///....
}
I store objects in a QVector
: QVector<Object*> mObject
What I did to use QMap
for each group to keep track
QMap<QString, QString> group1MapList;
QMap<QString, QString> group2MapList;
QMap<QString, QString> group3MapList;
and insert
them to Qmap
when they are appended to the QStandardItem
group1MapList.insert(mObject[1]->getName(), mObject[1]->getIPaddr());
Group1Item.appendRow(mObject[1]->NodeItemIP);
or
int index = 0;
QMap<QString, QString>::Iterator it;
for (it=group1MapList.begin(); it != group1MapList.end(); it++){
if(it.value() == IPAddrToRemove){
group1MapList.remove(IPAddrToRemove);
Group1Item->removeRow(index);
break;
}
index++;
}
I noticed that QMap
(and QHash
as well) does not store the entities in the order that they are added.
Is there any special class to keep track QStandardItems as I need or should I use QVector or anything else?
as I have two properties: IPaddr
and Name
, do I need to have two QVector
s to track them or something can handle both of them?
Note: if there is no copy+paste/edit error, then above code snippets' syntax should be fine.
If you are working with QTreeView
, maybe you must to create custom data structure to model the data tree. Something like this:
struct ModelItem
{
QString groupName;
QString name;
QString IPaddr;
ModelItem* parent;
std::vector< ModelItem* > childs;
ModelItem( const QString& a_name )
: name( a_name ),
parent( nullptr )
{ }
~ModelItem( )
{
for ( auto it = childs.begin( ); it != childs.end( ); ++it )
delete *it;
}
void AddChild( ModelItem* children )
{
childs.push_back( children );
children->parent = this;
}
};
Of course, you need to subclass QAbstractItemModel
:
class CustomModel : public QAbstractItemModel
{
Q_OBJECT
public:
CustomModel( QObject* parent = nullptr );
~CustomModel( );
int columnCount( const QModelIndex& parent ) const override;
int rowCount( const QModelIndex& parent ) const override;
QVariant data( const QModelIndex& index,
int role = Qt::DisplayRole ) const override;
QModelIndex index ( int row,
int column,
const QModelIndex& parent ) const override;
QModelIndex parent( const QModelIndex & index ) const override;
void SetGroup( const QString& groupName,
const std::vector< std::pair< QString, QString > >& items );
void ResetModel( );
private:
ModelItem rootNode;
};
columnCount and rowCount methods shall return the number of columns / rows of the model:
int CustomModel::columnCount( const QModelIndex& /* parent */ ) const
{
return 1;
}
int CustomModel::rowCount( const QModelIndex& parent ) const
{
int to_return;
if ( parent.isValid( ) )
{
ModelItem* node = static_cast< ModelItem* >( parent.internalPointer( ) );
to_return = node->childs.size( );
}
else
to_return = rootNode.childs.size( );
return to_return;
}
data method shall return the content of the model:
QVariant CustomModel::data( const QModelIndex& index,
int role ) const
{
QVariant to_return;
if ( index.isValid( ) ) // if not valid, current index is root node
{
switch ( role )
{
case Qt::DisplayRole: // you can manage other roles to enrich the view
{
ModelItem* node = static_cast< ModelItem* >( index.internalPointer( ) );
to_return = node->name;
break;
}
}
}
return to_return;
}
index will create appropiate QModelIndex
of given node:
QModelIndex CustomModel::index ( int row,
int column,
const QModelIndex& parent ) const
{
QModelIndex to_return;
if ( ( row >= 0 && row < rowCount( parent ) )
&& ( column >= 0 && column <= columnCount( parent ) ) )
{
if ( parent.isValid( ) )
{
ModelItem* item = static_cast< ModelItem* >( parent.internalPointer( ) );
to_return = createIndex( row, column, item->childs.at( row ) );
}
else
{
to_return = createIndex( row, column, rootNode.childs.at( row ) );
}
}
return to_return;
}
parent method shall return de index of the parent of given node
QModelIndex CustomModel::parent( const QModelIndex & index ) const
{
QModelIndex to_return;
if ( index.isValid( ) )
{
ModelItem* node = static_cast< ModelItem* >( index.internalPointer( ) );
ModelItem* parent = node->parent;
ModelItem* parent2 = parent->parent;
if ( parent2 ) // node->parent can be root node
{
auto it = std::find_if( parent2->childs.begin( ), parent2->childs.end( ),
[&]( ModelItem* child ){ return child == parent; } );
if ( it != parent2->childs.end( ) )
{
int row = std::distance( parent2->childs.begin( ), it );
to_return = createIndex( row, 0, parent );
}
}
}
return to_return;
}
Next method: SetGroup. With this method we can add data to the model:
void CustomModel::SetGroup( const QString& groupName,
const std::vector< std::pair< QString, QString > >& items )
{
// Notify to view that we will insert a new group
beginInsertRows( QModelIndex( ), rootNode.childs.size( ), rootNode.childs.size( ) );
ModelItem* groupNode = new ModelItem( groupName );
rootNode.AddChild( groupNode );
for ( auto it = items.begin( ); it != items.end( ); ++it )
{
ModelItem* node = new ModelItem( it->first );
node->name = it->first;
node->IPaddr = it->second;
groupNode->AddChild( node );
}
endInsertRows( );
}
ResetModel method simply clean the view:
void CustomModel::ResetModel( )
{
beginResetModel( );
rootNode= ModelItem( "root" );
endResetModel( );
}
With model implementation completed, we only need to send data to model and link model and view:
QTreeView* treeView_4 = new QTreeView( tab_10 );
CustomModel* model = new CustomModel( this );
std::vector< std::pair< QString, QString > > data;
data.push_back( std::make_pair( "node1", "" ) );
data.push_back( std::make_pair( "node2", "" ) );
model->SetGroup( "Group 1", data );
data.push_back( std::make_pair( "node3", "" ) );
model->SetGroup( "Group 2", data );
treeView4->setModel( model );