I have 4 NSPoints, which are 4 corners of a rectangle
Now I have another NSPoint, which is where the mouse goes down (mousedown_nsp).
What is the best way for me to find the closest NSPoint (out of the 4 rectangle corner NSPoints) in relation to mousedown_nsp?
I was thinking of just doing a comparison to find the distance between mousedown_nsp and the other 4 NSPoints, then choosing the smallest distance, but I feel like there has got to be a better way.
Any ideas?
Thanks in advance!
Perhaps something like this (this assumes a non-rotated rectangle):
NSPoint tl = ... // top-left corner
NSPoint tr = ... // top-right corner
NSPoint bl = ... // bottom-left corner
NSPoint br = ... // bottom-right corner
NSPoint pt = ... // the point
NSPoint center = NSMakePoint((tl.x + tr.x) / 2.0, (tl.y + bl.y) / 2.0);
NSPoint closest;
if (pt.x < center.x) {
if (pt.y < center.y) {
closest = tl; // point is in upper-left quadrant
} else {
closest = bl; // point is in lower-left quadrant
}
} else {
if (pt.y < center.y) {
closest = tr; // point is in upper-right quadrant
} else {
closest = br; // point is in lower-right quadrant
}
}