Everybody!
I'm a newb in game development. And I'm following the tutorial in "Learning Libgdx Game Development" to create cross-platform 2D games. However, I'm using IntelliJ instead of Eclipse because IntelliJ seems like to help me out with my coding style.
My problem is: When I import a libgdx project to IntelliJ (using "gdx-setup"), everything works fine. Until I need an extension of libgdx called TexturePacker in "extensions/gdx-tools". I think I can add this .jar file as a normal library but it does not work.
Here is the errors I have got:
I will appreciate your help. Thanks!
Since your libgdx project is now built with gradle you will have to add the tools extension as a gradle dependency of your desktop project:
compile "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
otherwise gradle won't compile (..and find) it.
This is explained in more detail at the libgdx project page
BTW: While setting up your project with the gdx-setup jar you can check the "tools" checkbox and it will generate a project that already has the tools dependency in the build.gradle file.