I'm going to add console window in Win32 Project, Visual Studio 2010. OS : Windows XP (x64 bit)
I'm going to debug some library which is developed with console project. I add this one in to my Win32 project.
Is there any solution to add console window in to Win32 Project ?
As mentioned in this blog post (which I found by typing "add console to win32 project" into Google), you can accomplish this with the following code:
#include <stdio.h>
#include <io.h>
#include <fcntl.h>
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
AllocConsole();
HANDLE handle_out = GetStdHandle(STD_OUTPUT_HANDLE);
int hCrt = _open_osfhandle((long) handle_out, _O_TEXT);
FILE* hf_out = _fdopen(hCrt, "w");
setvbuf(hf_out, NULL, _IONBF, 1);
*stdout = *hf_out;
HANDLE handle_in = GetStdHandle(STD_INPUT_HANDLE);
hCrt = _open_osfhandle((long) handle_in, _O_TEXT);
FILE* hf_in = _fdopen(hCrt, "r");
setvbuf(hf_in, NULL, _IONBF, 128);
*stdin = *hf_in;
// use the console just like a normal one - printf(), getchar(), ...
}