I write a small program of draw shapes using javafx.
I have a pane that contains all my UI controls. I have the problem my pane doesn't resize when I make the scene bigger:
The pane where I draw the shapes dosen't resize. When I check if the pane is resized it returns true. Another problem is that when I draw a shape by mouse click I have this "bug" :
This is my code:
package sample;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Pane;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
import java.util.ArrayList;
public class Main extends Application {
public Pane Mpane;
public Button button;
public Pane pane;
ArrayList<Circle> circles;
@Override
public void start(Stage primaryStage) throws Exception{
Mpane= FXMLLoader.load(getClass().getResource("sample.fxml"));
primaryStage.setTitle("GraphFX");
primaryStage.setScene(new Scene(Mpane, Mpane.getPrefWidth(), Mpane.getPrefHeight()));
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
public void ButtonAction(ActionEvent actionEvent) {
}
Circle CreateCircle(Double x,Double y){
Circle circle=new Circle();
circle.setCenterX(x);
circle.setCenterY(y);
circle.setRadius(30);
return circle;
}
public void PaneMouseClick(MouseEvent me){
circles=new ArrayList<Circle>();
circles.add(CreateCircle(me.getX(),me.getY()));
for (Circle circle : circles) {
pane.getChildren().add(circle);
}
System.out.printf("llol"+me.getX()+"Y"+me.getY());
}
}
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.*?>
<?import java.lang.*?>
<?import javafx.scene.layout.*?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.Pane?>
<Pane fx:id="Mpane" prefHeight="227.0" prefWidth="307.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="sample.Main">
<children>
<Button fx:id="button" layoutY="2.0" mnemonicParsing="false" onAction="#ButtonAction" text="Button" />
<AnchorPane fx:id="pane" style="-fx-background-color:white" layoutY="27.0" onMouseClicked="#PaneMouseClick" prefHeight="200.0" prefWidth="307.0" />
</children>
</Pane>
You can use Anchorpane constraints
For Ex:
AnchorPane.setTopAnchor(Mpane, 100.0);
AnchorPane.setLeftAnchor(Mpane, 10.0);
AnchorPane.setRightAnchor(Mpane, 10.0);
AnchorPane.setBottomAnchor(Mpane, 10.0);