I have got following problem. I try to create a simple GUI for BASE64 Encoder in Haskell using Gtk2Hs and Glade. This is example of BASE64 Encoder in Haskell.
{-# LANGUAGE OverloadedStrings #-}
import Data.ByteString.Base64
import Data.ByteString.Char8
main = do
print $ unpack $ encode "Hello, world!"
print $ decode "SGVsbG8sIHdvcmxkIQ=="
Now I want to create GUI for this example, but I would like to be able to enter any value to encode. I already created template with following components: - entry1 (to enter value to encode) - button (to start generating) - entry2 (to view generated value)
My haskell code:
entry1 <- builderGetObject hello castToEntry "entry1"
entry2 <- builderGetObject hello castToEntry "entry2"
button <- builderGetObject hello castToButton "button"
onClicked button $ do
name2 <- get entry1 entryText
set entry2 [ entryText := unpack $ encode name2]
I receive the following error when compiling
Couldn't match expected type `ByteString' with actual type `String'
In the first argument of `encode', namely `name2'
In the second argument of `($)', namely `encode name2'
In the second argument of `(:=)', namely `unpack $ encode name2'
name2
is of type String
, whereas encode
requires a ByteString
. The simplest thing to do is just use the pack
function from Data.ByteString.Char8
to make the conversion. However, there's a problem with this: it will only work properly for ASCII codepoints. What happens if the user enters non-ASCII characters (לדוגמה, כזה)?
Instead, I'd recommend UTF8-encoding your text. To do that, I'd use the text
package, which would look something like:
import qualified Data.Text as T
import qualified Data.Text.Encoding as TE
encode $ TE.encodeUtf8 $ T.pack name2