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c++windowscomraiiresource-management

Is this a good way to manage initializations of COM?


I'm very new to anything involving Component Object Model, and I'm wondering if this method of managing calls to CoInitalize/CoUninitalize makes sense:

COM.hpp:

#pragma once

namespace WindowsAPI { namespace ComponentObjectModel {

class COM
{
    COM();
    ~COM();
public:
    static void Setup();
};

}}

COM.cpp:

#include <Windows.h>
#include "COM.hpp"

namespace WindowsAPI { namespace ComponentObjectModel {

COM::COM()
{
    if (CoInitializeEx(NULL, COINIT_APARTMENTTHREADED) != S_OK) throw std::runtime_error("Couldn't start COM!");
}

COM::~COM()
{
    CoUninitialize();
}

void COM::Setup()
{
    static COM instance;
}

}}

Then any component that needs COM just calls COM::Setup() and forgets about it.

Does this make sense or am I breaking any "rules" of COM?


Solution

  • I don't believe that static storage variables are destroyed on dll unload, but you shouldn't be using this from a dll anyway.

    I generally do something similar, but I don't bother with a function static, I just make the ctor/dtor public and drop an instance in my main():

    int WINAPI wWinMain(...) {
        Com::ComInit comInitGuard;
        ...