I'm very new to anything involving Component Object Model, and I'm wondering if this method of managing calls to CoInitalize/CoUninitalize makes sense:
COM.hpp:
#pragma once
namespace WindowsAPI { namespace ComponentObjectModel {
class COM
{
COM();
~COM();
public:
static void Setup();
};
}}
COM.cpp:
#include <Windows.h>
#include "COM.hpp"
namespace WindowsAPI { namespace ComponentObjectModel {
COM::COM()
{
if (CoInitializeEx(NULL, COINIT_APARTMENTTHREADED) != S_OK) throw std::runtime_error("Couldn't start COM!");
}
COM::~COM()
{
CoUninitialize();
}
void COM::Setup()
{
static COM instance;
}
}}
Then any component that needs COM just calls COM::Setup()
and forgets about it.
Does this make sense or am I breaking any "rules" of COM?
I don't believe that static storage variables are destroyed on dll unload, but you shouldn't be using this from a dll anyway.
I generally do something similar, but I don't bother with a function static, I just make the ctor/dtor public and drop an instance in my main():
int WINAPI wWinMain(...) {
Com::ComInit comInitGuard;
...