Search code examples
iosobjective-cmultithreadingnsmanagedobjectcontext

New thread + NSManagedObjectContext


I'm trying to separate my application work when there is a bigger work to do to optimize performance. My problem is about a NSManagedObjectContext used in another thread than the main one.

I'm calling:

[NSThread detachNewThreadSelector:@selector(test:) toTarget:self withObject:myObject];

On the test method there are some stuff to do and I have a problem here:

NSArray *fetchResults = [moc
                         executeFetchRequest:request
                         error:&error];

Here is my test method:

-(void) test:(MyObject *)myObject{
  @autoreleasepool {
    //Mycode
  }
}

The second time I call the test method, my new thread is blocked when the executeFetchRequest is called. This problem arrived when my test method is called more than one time in succession. I think the problem comes from the moc but I can't really understand why.

Edit:

With @Charlie's method it's almost working. Here is my code to save my NSManagedObjectContext (object created on my new thread).

- (void) saveContext:(NSManagedObjectContext *) moc{
  NSError *error = nil;
  if ([moc hasChanges] && ![moc save:&error]) {
    NSLog(@"Unresolved error %@, %@", error, [error userInfo]);
  }
}

This method is called on the new thread. My problem now is that with this save, I have a deadlock and I don't really understand why. Without it's perfectly working.

Edit2

I'm working on this issue but I still can't fix it. I changed my code about the detachNewThreadSelector. Here is my new code:

NSManagedObjectContext* context = [[NSManagedObjectContext alloc]
                                   initWithConcurrencyType:NSPrivateQueueConcurrencyType];
context.persistentStoreCoordinator = self.persistentStoreCoordinator;
context.undoManager = nil;

[context performBlock:^
 {
     CCImages* cachedImage;
     NSManagedObjectContext *childContext = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType];
     childContext.parentContext = context;
     cachedImage=[CCImages getCCImageForKey:path inManagedObjectContext:childContext];

     UIImage *image = [self getImageFromCacheWithPath:path andCachedImage:cachedImage atDate:now];
    if (image != nil){
         if(![weakSelf.delegate respondsToSelector:@selector(CacheCacheDidLoadImageFromCache:)])
             [weakSelf setDelegate:appDelegate.callbacksCollector];
         //[weakSelf useCallbackCollectorForDelegate:weakSelf inMethod:@"initPaginatorForListMoments"];
         [weakSelf.delegate CacheCacheDidLoadImageFromCache:image];
     }
}

- (UIImage*) getImageFromCacheWithPath:(NSString*) path andCachedImage:(CCImages *) cachedImage atDate: (NSDate *) now{

  NSURL* localURL=[NSURL URLWithString:cachedImage.path relativeToURL:[self imageCacheDirectory]];

  UIImage * image;
  //restore uiimage from local file system
  if (localURL) {
    image=[UIImage imageWithContentsOfFile:[localURL path]];

    //update cache
    [cachedImage setLastAccessedAt:now];
    [self saveContext];

    if(image)
        return image;
  }
  return nil;

}

Just after that, I'm saving my contexts (manually for now)

[childContext performBlock:^{
         NSError *error = nil;
         if (![childContext save:&error]) {
             DDLogError(@"Error during context saving when getting image from cache : %@",[error description]);
         }
         else{
             [context performBlock:^{
                 NSError *error = nil;
                 if (![context save:&error]) {
                     DDLogError(@"Error during context saving when getting image from cache : %@",[error description]);
                 }
             }];
         }
     }];

There is a strange problem. My call back method is called without any problem on my controller (which implements the CacheCacheDidLoadImageFromCache: method). On this method I attest the reception of the image (DDLogInfo) and say that I want my spinner to stop. It does not directly but only 15secondes after the callback method was called.

My main problem is that my context (I guess) is still loading my image from the cache while it was already found. I said 'already' because the callback method has been called and the image was present. There is no suspicious activity of the CPU or of the memory. Instruments didn't find any leak.

I'm pretty sure that I'm using wrongly the NSManagedObjectContext but I can't find where.


Solution

  • You are using the old concurrency model of thread confinement, and violating it's rules (as described in the Core Data Concurrency Guide, which has not been updated yet for queue confinement). Specifically, you are trying to use an NSManagedObjectContext or NSManagedObject between multiple threads. This is bad. Thread confinement should not be used for new code, only to maintain the compatibility of old code while it's being migrated to queue confinement. This does not seem to apply to you.

    To use queue confinement to solve your problem, first you should create a context attached to your persistent store coordinator. This will serve as the parent for all other contexts:

    + (NSManagedObjectContent *) parentContextWithPersistentStoreCoordinator:(NSPersistentStoreCoordinator *)coordinator {
        NSManagedObjectContext  *result = nil;
    
        result = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType];
        [result setPersistentStoreCoordinator:coordinator];
    
        return result;
    }
    

    Next, you want the ability to create child managed object contexts. You will use these to perform work on the data, wether reading or writing. An NSManagedObjectContext is a scratchpad of the work you are doing. You can think of it as a transaction. For example, if you're updating the store from a detail view controller you would create a new child context. Or if you were performing a multi-step import of a large data set, you would create a child for each step.

    This will create a new child context from a parent:

    + (NSManagedObjectContext *) childContextWithParent:(NSManagedObjectContext *)parent {
        NSManagedObjectContext  *result = nil;
    
        result = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType];
        [result setParent:parent];
    
        return result;
    }
    

    Now you have a parent context, and you can create child contexts to perform work. To perform work on a context, you must wrap that work in performBlock: to execute it on the context's queue. I do not recommend using performBlockAndWait:. That is intended only for re-rentrant methods, and does not provide an autorelease pool or processing of user events (user events are what drives nearly all of Core Data, so they're important. performBlockAndWait: is an easy way to introduce bugs).

    Instead of performBlockAndWait: for your example above, create a method that takes a block to process the results of your fetch. The fetch, and the block, will run from the context's queue - the threading is done for you by Core Data:

    - (void) doThingWithFetchResults:(void (^)(NSArray *results, NSError *error))resultsHandler{
        if (resultsHandler != nil){
            [[self context] performBlock:^{
                NSArray *fetchResults = [[self context] executeFetchRequest:request error:&error];
                resultsHandler(fetchResults, error);
            }];
        }
    }
    

    Which you would call like this:

    [self doThingsWithFetchResults:^(NSArray *something, NSError *error){
        if ([something count] > 0){
          // Do stuff with your array of managed objects
        } else {
          // Handle the error
        }
    }];
    

    That said, always prefer using an NSFetchedResultsController over using executeFetch:. There seems to be a belief that NSFetchedResultsController is for powering table views or that it can only be used from the main thread or queue. This is not true. A fetched results controller can be used with a private queue context as shown above, it does not require a main queue context. The delegate callbacks the fetched results controller emits will come from whatever queue it's context is using, so UIKit calls need to be made on the main queue inside your delegate method implementations. The one issue with using a fetched results controller this way is that caching does not work due to a bug. Again, always prefer the higher level NSFetchedResultsController to executeFetch:.

    When you save a context using queue confinement you are only saving that context, and the save will push the changes in that context to it's parent. To save to the store you must recursively save all the way. This is easy to do. Save the current context, then call save on the parent as well. Doing this recursively will save all the way to the store - the context that has no parent context.

    Example:

    - (void) saveContextAllTheWayBaby:(NSManagedObjectContext *)context {
    [context performBlock:^{
            NSError *error  = nil;
            if (![context save:&error]){
                // Handle the error appropriately.
            } else {
                [self saveContextAllTheWayBaby:[context parentContext]];
            }
    
        }];
    

    }

    You do not, and should not, use merge notifications and mergeChangesFromContextDidSaveNotification: with queue confinement. mergeChangesFromContextDidSaveNotification: is a mechanism for the thread confinement model that is replaced by the parent-child context model. Using it can cause a whole slew of problems.

    Following the examples above you should be able to abandon thread confinement and all of the issues that come with it. The problems you are seeing with your current implementation are only the tip of the iceberg.

    There are a number of Core Data sessions from the past several years of WWDC that may also be of help. The 2012 WWDC Session "Core Data Best Practices" should be of particular interest.