I'm trying to learn Python and Pygame by making a 2D tile-based platformer. Right now I'm stuck on the "tile-based" part. This is my code:
import pygame, sys
from pygame.locals import *
#Just defining some variables
windowWidth = 640
windowHeight = 480
mapWidth = windowWidth // 32
mapHeight = windowHeight // 32
tilesize = 32
speed = [1, 1] #Array/List declaration
black = (0,0,0) #Tuple declaration
#intended to create a 2d list of subsurfaces
def create_map():
floor = pygame.image.load("rect_gray0.png")
map = []
for x in range(mapWidth):
line = []
map.append(line)
for y in range(mapHeight):
line.append(floor.subsurface((0,0,tilesize,tilesize)))
return map
if __name__ == '__main__':
pygame.init()
print("Initializing")
screen = pygame.display.set_mode((windowWidth, windowHeight))
map = create_map()
while 1:
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
screen.fill(black)
for x in range(mapWidth):
for y in range(mapHeight):
#for each subsurface in the map, blit it to the screen.
tile = map[x][y]
screen.blit(tile, (x*tilesize, y*tilesize))
screen.display.flip()
When I run the code, it gives me this error:
Traceback (most recent call last):
File "C:\Users\dementeddr\workspace\TheWaterIsRising\src\default\RisingMain.py", line 59, in <module>
screen.display.flip()
AttributeError: 'pygame.Surface' object has no attribute 'display'
I've googled around and I've seen plenty of other attribute errors, but nothing about the 'display' attribute. What am I doing wrong?
The error message tells you everything you need to know:
Traceback (most recent call last):
File "C:\Users\dementeddr\workspace\TheWaterIsRising\src\default\RisingMain.py", line 59, in <module>
screen.display.flip()
The above portion shows the exact line of code where the problem occurred screen.display.flip()
AttributeError: 'pygame.Surface' object has no attribute 'display'
screen
is of type pygame.Surface
, which doesn't have a display
attribute so something is wrong. Looking at a tutorial such as http://www.pygame.org/docs/tut/intro/intro.html shows that you should be calling pygame.display.flip() instead. Try replacing that line and see if it runs.
Good luck :)