With Irvine32.lib
linked, and irvine32.inc
included, I can invoke a few functions that VC originally does not support, such as Clrscr() or Gotoxy().
VC has never supported those functions.
So if I invoke Clrscr() somewhat, then the actual binary data for Clsscr() must be fired from some OS supported dlls such as ntdll.dll
or kernel32.dll
, both of which, however, clearly do not have it supported.
I Dumpbin-ed Irvine32.lib but I could not find the location from which that function is called.
How does Irvine32.lib
magically make it available to call the unsupported functions I mentioned?
Thanks in advance.
The code for Irvine is available! If you looked at it you would see that Kip, used the following Win32 API calls to implement his versions:
Clrscr
GetConsoleScreenBufferInfo
WriteConsoleOutputCharacter
WriteConsoleOutputAttribute
SetConsoleCursorPosition
Gotoxy
SetConsoleCursorPosition
If you don't like his ways, you could always implement your own versions.