I'm working with Vuforia SDK (Android), with Videoplayback sample, and I sometimes get a bug: inverted, mirrored video on the target. Here's screen (number 2):
I have solved the problem by changing the
float videoQuadTextureCoordsTransformed[] = { 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, };
to
float videoQuadTextureCoords[] = { 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, };