This code seems to be causing a segmentation fault from time to time:
[[NSFileManager defaultManager] performSelectorOnMainThread:@selector(removeItemAtPath:error:) withObject:filePath waitUntilDone:YES];
I want to perform all operations on files in the main thread to avoid conflicts like removing a file while the whole folder is iterated.
It produces this error:
Exception Type: SIGSEGV
Exception Codes: SEGV_ACCERR at 0x1084
Application Specific Information:
objc_msgSend() selector name: release
This is the stack trace of the crashed main thread:
Thread 0 Crashed:
0 libobjc.A.dylib 0x39fc8636 objc_msgSend + 22
1 Foundation 0x30214c67 __NSThreadPerformPerform + 452
2 CoreFoundation 0x2f7f6fef __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 12
3 CoreFoundation 0x2f7f64b7 __CFRunLoopDoSources0 + 204
4 CoreFoundation 0x2f7f4ca7 __CFRunLoopRun + 628
5 CoreFoundation 0x2f75f769 CFRunLoopRunSpecific + 522
6 CoreFoundation 0x2f75f54b CFRunLoopRunInMode + 104
7 GraphicsServices 0x346bc6d3 GSEventRunModal + 136
8 UIKit 0x320be891 UIApplicationMain + 1134
9 Pocket3 0x00050243 main (main.m:4)
10 libdyld.dylib 0x3a4bcab7 start + 0
What am I doing wrong?
It looks like the NSFileManager is deallocated too early, but how can it be if it is a singleton? Could it have something to do with the method [NSFileManager defaultManager] which is said to not be thread safe?
NSFileManager
is threadsafe (as long as you are not using its delegate, which you don't, and which you shouldnt do with the -defaultManager
anyways). You can just call [[NSFileManager defaultManager] removeItemAtPath:filePath error:&error]
on whatever thread you are currently on. There is no advantage on doing it on the main thread only. In fact, performance will probably better if you update the filesystem in a background thread, because the UI will not block if the operation takes longer than expected.
The method -removeItemAtPath:error:
wants two objects, but you are providing only one. So the second paramter (NSError **) that the -removeItemAtPath:error:
method will see, is just some garbage that lies next to the filePath
pointer in memory.
There is no version of -performSelectorOnMainThread:...
that takes two objects. You may use dispatch_sync
instead:
dispatch_sync(dispatch_get_main_queue(), ^() {
NSError *error = nil;
BOOL ok = [[NSFileManager defaultManager] removeItemAtPath:filePath error:&error];
if(!ok) {
NSLog(@"an error happened: %@", error);
}
}