This must be some basic misunderstanding (on my side) on how gnome-shell extensions work. I struggled to find some documentation but, alas, it seems a bit sparse.
I want to write a simple extension to toggle focus mode from FFM to click-to-focus clicking on an icon in a panel, due to the fact that I normally use FFM, but some program is broken with it. So I started with the basic gnome-shell-extension-tool --create-extension
and modified it in the following way:
const St = imports.gi.St;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
let text, button, icon;
var toggle;
function _hideHello() {
Main.uiGroup.remove_actor(text);
text = null;
}
function _showHello(what) {
if (!text) {
text = new St.Label({ style_class: 'helloworld-label', text: what });
Main.uiGroup.add_actor(text);
}
text.opacity = 255;
let monitor = Main.layoutManager.primaryMonitor;
text.set_position(Math.floor(monitor.width / 2 - text.width / 2),
Math.floor(monitor.height / 2 - text.height / 2));
Tweener.addTween(text,
{ opacity: 0,
time: 2,
transition: 'easeOutQuad',
onComplete: _hideHello });
}
function _switch() {
if (toggle == 0) {
toggle = 1;
_showHello("Setting toggle to " + toggle);
}
if (toggle == 1) {
toggle = 0;
_showHello("Setting toggle to " + toggle);
}
}
function init() {
button = new St.Bin({ style_class: 'panel-button',
reactive: true,
can_focus: true,
x_fill: true,
y_fill: false,
track_hover: true });
icon = new St.Icon({ icon_name: 'system-run-symbolic',
style_class: 'system-status-icon' });
button.set_child(icon);
toggle = 0;
button.connect('button-press-event', _switch);
}
function enable() {
Main.panel._rightBox.insert_child_at_index(button, 0);
}
function disable() {
Main.panel._rightBox.remove_child(button);
}
with the (probably naïve) idea that each time I pressed the button I could switch toggle
from 0 to 1 and vice-versa.
Instead, what happens is that every time I click on the button, the same "Setting toggle to 1" message is shown.
Can anyone explain what is happening? Thanks.
I think there's something wrong in _switch
. There should be an else before the second if
statement. Without it the second if
statement will always run and toggle
will always be 0.
current code:
if (toggle == 0) {
toggle = 1;
_showHello("Setting toggle to " + toggle);
}
if (toggle == 1) { //at this stage, toggle will always be 1
toggle = 0;
_showHello("Setting toggle to " + toggle);
}
proposed code:
if (toggle == 0) {
toggle = 1;
_showHello("Setting toggle to " + toggle);
} else if (toggle == 1) {
toggle = 0;
_showHello("Setting toggle to " + toggle);
}
As an alternative, you could also consider using these for toggling the value instead of using if statements
toggle=!toggle; //value becomes true/false instead of 1/0 if that matters
toggle= toggle ? 0 : 1; //ternary operator