Is there a way to load all files from a specific atlas considering that all files names in this atlas are all different ?.
I try the method found on this post Getting a list of files in the Resources folder - iOS it works perfectly but only for basic folder and not with .atlas extension
NSString * resourcePath = [[NSBundle mainBundle] resourcePath];
NSString * documentsPath = [resourcePath stringByAppendingPathComponent:@"MYATLAS.atlas"];
NSError * error;
NSArray * directoryContents = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentsPath error:&error];
First init your atlas like this:
SKTextureAtlas* myAtlas = [SKTextureAtlas atlasNamed:@"MYATLAS.atlas"];
Then you can load all textures into an dictionary
NSMutableDictionary* texturesDictionary = [NSMutableDictionary dictionary];
for(NSString* textureName in myAtlas.textureNames){
SKTexture* texture = [myAtlas textureNamed:textureName];
[texturesDictionary setObject:texture key:textureName];
}
or just preload atlas for later use
[myAtlas preloadWithCompletionHandler:completionHandler];