How would I mask CALayer with shadow, so that the shadow is only outside the path? I don't want shadow behind a transparent view.
shadowLayer.shadowOffset = CGSizeMake(x, y);
shadowLayer.shadowRadius = radius;
shadowLayer.shadowOpacity = opacity;
shadowLayer.shadowColor = color.CGColor;
shadowLayer.shadowPath = [UIBezierPath bezierPathWithRect:view.bounds].CGPath;
Thank you.
I will answer my own question. Adding a new shadow layer for view
. This should work for any shadowPath
, if set correctly.
float radius = 8;
float opacity = 0.5f;
float x = 4;
float y = 6;
UIColor *color = [UIColor blackColor];
// Shadow layer
CALayer *shadowLayer = [CALayer layer];
shadowLayer.shadowOffset = CGSizeMake(x, y);
shadowLayer.shadowRadius = radius;
shadowLayer.shadowOpacity = opacity;
shadowLayer.shadowColor = color.CGColor;
shadowLayer.shadowPath = [UIBezierPath bezierPathWithRect:view.frame].CGPath; // Or any other path
// Shadow mask frame
CGRect frame = CGRectInset(view.layer.frame, -2*radius, -2*radius);
frame = CGRectOffset(frame, x, y);
// Translate shadowLayer shadow path to mask layer's coordinate system
CGAffineTransform trans = CGAffineTransformMakeTranslation(-view.frame.origin.x-x+2*radius,
-view.frame.origin.y-y+2*radius);
// Mask path
CGMutablePathRef path = CGPathCreateMutable();
CGPathAddRect(path, nil, (CGRect){.origin={0,0}, .size=frame.size});
CGPathAddPath(path, &trans, shadowLayer.shadowPath);
CGPathCloseSubpath(path);
// Mask layer
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
maskLayer.frame = frame;
maskLayer.fillRule = kCAFillRuleEvenOdd;
maskLayer.path = path;
shadowLayer.mask = maskLayer;
[view.layer.superlayer insertSublayer:shadowLayer below:view.layer];